Cognitive Core — InteractiveFour short tasks, four competencies: matrices, flashing grids, symbol coding and quick estimates.
A general-ability sampler built from four interactive tasks of seven items each — figure matrices, grid-sequence recall, timed symbol-digit coding and rapid quantity estimation — every one preceded by an unscored practice item. Four competencies banded and interpreted in one report, in about 20 minutes.
A battery of short tasks measures more than one long one
The test moves through four sections. Seven figure matrices ask you to complete a drawn pattern. Seven grid-recall items flash a sequence of cells on a grid and ask you to tap them back in order. Seven symbol-coding rows give you a legend of symbols and digits and a timer, and you fill the row as fast as you can. Seven estimation items ask roughly what a product such as 42 times 25 comes to — on a slider, with no time to calculate exactly. Each section opens with instructions and a practice item that gives feedback and does not count. About 20 minutes; 24 on the clock.
Every task is an adaptation of a classic cognitive paradigm — figure matrices, grid-sequence span, digit-symbol coding, quantity estimation — rebuilt as original items with machine-verified keys. Scoring is rule-based throughout: keyed options for matrices, positional partial credit for recall, per-cell accuracy for coding and banded distance for estimates, so a close estimate earns more than a wild one. Response latency is recorded for every item but does not influence your score. No commercial instrument is reproduced, and the item pool stays closed.
Because the four sections are tagged to four competencies — Abstract & Pattern Reasoning, Working Memory, Processing Speed and Number Sense & Estimation — the report can show shape as well as size. A radar lays the four side by side; banded bars interpret each; the overall 0–100 score is banded from Emerging to Exceptional. The narrative is generated from your own results, strengths and development areas are named, and the growth plan starts with whichever competency scored lowest. The item review covers all 28.
What you walk away with
Abstract & Pattern Reasoning, Working Memory, Processing Speed and Number Sense & Estimation appear together on a radar and as banded bars with interpretations. You learn not just how you did overall but which cognitive strength carries you and which lags.
A 0–100 score in one of four bands — Emerging, Developing, Strong, Exceptional — aggregated across all four tasks. Aggregating short tasks gives a steadier picture of general ability than any single task can, and there is no pass mark.
Each section starts with an unscored practice item that shows you the format and gives feedback, so your scored items measure ability rather than confusion about the interface. The review afterwards shows every scored item with the correct response.
The report names strengths and development areas from your four scores and builds a prioritised growth plan from the lowest competency — whether that is holding a sequence in mind, coding under time or estimating without calculating.
Your report at a glance
Illustrative sample — your report is generated from your own responses.
Every competency this test declares, scored from the items tagged to it — so the shape is yours, not a template.
Band edges at 40, 60 and 80. Each band carries its own coaching interpretation for that competency.
Built for
- Graduates and freshers who want a broad, interactive reading of general ability before campus placements
- Hiring teams that need a short first-round cognitive screen covering reasoning, memory, speed and numeracy
- Career changers gauging which cognitive strengths to lead with in a new field
- Anyone who wants a quick, honest baseline before choosing a deeper single-skill test
General ability is four things, not one. See all four in twenty minutes.
Four interactive tasks with practice items first, about 20 minutes in total, and a four-competency report the moment you finish.
Take free · full report ₹150 (incl. GST)
Frequently asked questions
It samples four parts of general thinking ability with seven items each: figure matrices for Abstract & Pattern Reasoning, grid-sequence recall for Working Memory, timed symbol-digit coding for Processing Speed and rapid slider estimates for Number Sense & Estimation. It is for graduates and early-career applicants wanting a broad baseline, and for hiring teams that need a short interactive cognitive screen before deeper testing.
Matrices are scored on the keyed option. Grid recall earns positional partial credit, so recalling most of a sequence in the right order scores well. Coding rows are scored per correct cell. Estimates earn banded credit by distance from the true value, so a near miss earns more than a far one. Nothing is deducted for a wrong answer. Response times are recorded but never scored; an unscored practice item precedes each section.
About 20 minutes of work within a 24-minute clock, including the four practice items. The report is immediate: an overall 0–100 score with its band, a four-competency radar, banded bars with coaching interpretations, a narrative generated from your own results, strengths and development areas, a prioritised growth plan and a review of all 28 scored items. There is nothing further to unlock — the listed price includes the full report.
Both. Candidates use the four-competency profile to know which strengths to lead with and take the growth plan into preparation, then retake to compare bands. Hiring teams use the same profile as a first-round screen, following up with a single-skill interactive test — working memory, processing speed, numerical agility — where a role demands depth in one area.
Yes. Three of the four tasks contain no language at all, and the estimation items use plain arithmetic, so the test is suitable across countries and languages. It runs in any modern browser on phone or laptop, and the same items and scoring standard apply everywhere. The assessment is priced in INR and USD, with the live price displayed on this page.
The interactive series replaces multiple-choice with timed, hands-on formats — drag, sort, respond, remember — so speed and accuracy are measured directly rather than inferred. Each is an original item set, scored per competency and reported with a banded profile and a growth plan.
See the aptitude catalogue →Methodology: Original AssessAll interactive item bank adapting classic cognitive paradigms (figure matrices, grid-sequence recall, digit-symbol coding, quantity estimation). All items are rule-scored: keyed options, positional partial credit for recall, per-cell accuracy for coding, banded distance for estimation. Response latency is recorded for future norming and is not scored. Aggregate of four short tasks; not affiliated with any third-party instrument.